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UNIT Headquarters
UNIT Headquarters (0)
Plane — Earth

When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.

Whenever chaos ensues, put a +1/+1 counter on each creature you control.

Doctor Who Commander (Common)
Unity of Purpose
Unity of Purpose 3Blue (4)
Instant

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Untap each creature you control with a +1/+1 counter on it.

Oath of the Gatewatch (Uncommon)
Unleash the Flux
Unleash the Flux (0)
Phenomenon

When you encounter Unleash the Flux, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)

Doctor Who Commander (Common)
Unnatural Restoration
Unnatural Restoration 1Green (2)
Sorcery

Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Unruly Krasis
Unruly Krasis 1GreenBlue (3)
Creature — Shark Octopus Lizard (4/4)

Trample

Whenever Unruly Krasis attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is Unruly Krasis's power.

3GreenBlue: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Ravnica Clue Edition (Rare)
Unruly Mob
Unruly Mob 1White (2)
Creature — Human (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

Innistrad: Midnight Hunt (Common)
Other Versions
Innistrad (Common)
Shadows over Innistrad (Common)
Unsanctioned Ancient Juggler
Unsanctioned Ancient Juggler (0)
Stickers

2 — Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

4 — Indestructible

2 — 3/2

3 — 5/4

Unfinity (Common)
Unsettled Mariner
Unsettled Mariner WhiteBlue (2)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 1.

Modern Horizons (Rare)
Unspeakable Symbol
Unspeakable Symbol 1BlackBlack (3)
Enchantment

Pay 3 life: Put a +1/+1 counter on target creature.

Scourge (Uncommon)
Unstable Mutation
Unstable Mutation Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

Ultimate Masters (Uncommon)
Other Versions
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Arabian Nights (Common)
Time Spiral "Timeshifted" (Special)
Untamed Kavu
Untamed Kavu 1Green (2)
Creature — Kavu (2/2)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Vigilance, trample

If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.

Dominaria (Uncommon)
Untamed Pup
Untamed Pup (0)
Creature — Werewolf (4/4)

Trample

Other Wolves and Werewolves you control have trample.

3Green: Put a +1/+1 counter on target creature.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Untethered Express
Untethered Express 4 (4)
Artifact — Vehicle (4/4)

Trample

Whenever Untethered Express attacks, put a +1/+1 counter on it.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Unwind
Unwind 2Blue (3)
Instant

Counter target noncreature spell. Untap up to three lands.

Dominaria (Common)
Unyaro Griffin
Unyaro Griffin 3White (4)
Creature — Griffin (2/2)

Flying

Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Upriser Renegade
Upriser Renegade 1Red (2)
Creature — Human Samurai (1/3)

Upriser Renegade gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Uncommon)
Urabrask's Anointer
Urabrask's Anointer 3Red (4)
Artifact Creature — Phyrexian Wizard (4/2)

When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.

Phyrexia: All Will Be One (Uncommon)
Urabrask's Forge
Urabrask's Forge 2Red (3)
Artifact

At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step.

Phyrexia: All Will Be One (Rare)
Urban Daggertooth
Urban Daggertooth 2GreenGreen (4)
Creature — Dinosaur (4/3)

Vigilance

Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Modern Horizons 2 (Common)
Urborg Scavengers
Urborg Scavengers 2Black (3)
Creature — Spirit (2/2)

Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers.

Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

March of the Machine: The Aftermath (Rare)
Urborg Skeleton
Urborg Skeleton Black (1)
Creature — Skeleton (0/1)

Kicker 3 <I>(You may pay an additional </I>3<I> as you cast this spell.)</I>

Black: Regenerate Urborg Skeleton.

If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.

Invasion (Common)
Urge to Feed
Urge to Feed BlackBlack (2)
Instant

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

Innistrad: Crimson Vow Commander (Uncommon)
Other Versions
Worldwake (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Explorers of Ixalan (Uncommon)
Ursine Fylgja
Ursine Fylgja 4White (5)
Creature — Spirit Bear (3/3)

Ursine Fylgja enters the battlefield with four healing counters on it.

Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn.

2White: Put a healing counter on Ursine Fylgja.

Coldsnap (Uncommon)
Urtet, Remnant of Memnarch
Urtet, Remnant of Memnarch 3 (3)
Legendary Artifact Creature — Myr (2/2)

Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token.

At the beginning of combat on your turn, untap each Myr you control.

WhiteBlueBlackRedGreen, Tap: Put three +1/+1 counters on each Myr you control. Activate only during your turn.

Phyrexia: All Will Be One Commander (Mythic Rare)
Urza Assembles the Titans
Urza Assembles the Titans 3WhiteWhite (5)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand.

II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield.

III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.

Dominaria United (Rare)
Urza's Rage
Urza's Rage 2Red (3)
Instant

Kicker 8Red (You may pay an additional 8Red as you cast this spell.)

This spell can't be countered.

Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.

Strixhaven Mystical Archive (Rare)
Other Versions
Invasion (Rare)
Duel Decks: Phyrexia vs. the Coalition (Mythic Rare)
Commander 2015 (Rare)
Modern Horizons (Uncommon)
Urza's Rebuff
Urza's Rebuff 1BlueBlue (3)
Instant

Choose one —

• Counter target spell.

• Tap up to two target creatures.

The Brothers' War (Common)
Urza's Saga
Urza's Saga (0)
Enchantment Land — Urza’s Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Urza's Saga gains "Tap: Add Colorless."

II — Urza's Saga gains "2, Tap: Create a 0/0 colorless Construct artifact creature token with ‘This creature gets +1/+1 for each artifact you control.'"

III — Search your library for an artifact card with mana cost 0 or 1, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Utopia Mycon
Utopia Mycon Green (1)
Creature — Fungus (0/2)

At the beginning of your upkeep, put a spore counter on Utopia Mycon.

Remove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Add one mana of any color.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Uvilda, Dean of Perfection
Uvilda, Dean of Perfection 2Blue (3)
Legendary Creature — Djinn Wizard (2/2)

Tap: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs 4 less to cast this way."

Strixhaven: School of Mages (Rare)
Vadmir, New Blood
Vadmir, New Blood 1Black (2)
Legendary Creature — Vampire Rogue (2/2)

Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

Outlaws of Thunder Junction (Rare)
Vadrik, Astral Archmage
Vadrik, Astral Archmage 1BlueRed (3)
Legendary Creature — Human Wizard (1/2)

If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield.

Instant and sorcery spells you cast cost Variable Colorless less to cast, where X is Vadrik's power.

Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.

Innistrad: Midnight Hunt (Rare)
Valeron Wardens
Valeron Wardens 2Green (3)
Creature — Human Monk (1/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever a creature you control becomes renowned, draw a card.

Magic Origins (Uncommon)
Valiant Veteran
Valiant Veteran 1White (2)
Creature — Kor Soldier (2/2)

Other Soldiers you control get +1/+1.

3WhiteWhite, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.

Dominaria United (Rare)
Valkmira, Protector's Shield
Valkmira, Protector's Shield 3White (4)
Legendary Artifact

If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.

Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 1.

Kaldheim (Rare)
Valor's Reach Tag Team
Valor's Reach Tag Team (0)
Sorcery

Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."

March of the Machine (Uncommon)
Vampire Hexmage
Vampire Hexmage BlackBlack (2)
Creature — Vampire Shaman (2/1)

First strike

Sacrifice Vampire Hexmage: Remove all counters from target permanent.

Time Spiral Remastered (Bonus)
Other Versions
Zendikar (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Commander 2014 (Uncommon)
Double Masters (Uncommon)
Vampire Outcasts
Vampire Outcasts 2BlackBlack (4)
Creature — Vampire (2/2)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Modern Masters 2015 Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Vampire Scrivener
Vampire Scrivener 4Black (5)
Creature — Vampire Warlock (2/2)

Flying

Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener.

Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener.

Streets of New Capenna (Uncommon)
Vampire Socialite
Vampire Socialite BlackRed (2)
Creature — Vampire Noble (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.

As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.

Innistrad: Midnight Hunt (Uncommon)
Vampiric Dragon
Vampiric Dragon 6BlackRed (8)
Creature — Vampire Dragon (5/5)

Flying

Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.

1Red: Vampiric Dragon deals 1 damage to target creature.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Odyssey (Rare)
Archenemy (Rare)
Vampiric Embrace
Vampiric Embrace 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.

Urza's Saga (Uncommon)
Vampiric Sliver
Vampiric Sliver 3Black (4)
Creature — Sliver (3/3)

All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."

Time Spiral (Uncommon)
Vannifar, Evolved Enigma
Vannifar, Evolved Enigma 2GreenBlue (4)
Legendary Creature — Elf Ooze Wizard (3/4)

At the beginning of combat on your turn, choose one —

• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)

• Put a +1/+1 counter on each colorless creature you control.

Murders at Karlov Manor (Mythic Rare)
Vantress Paladin
Vantress Paladin 3Blue (4)
Creature — Human Knight (2/2)

Flying

Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.

Throne of Eldraine (Common)
Varchild's War-Riders
Varchild's War-Riders 1Red (2)
Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Varolz, the Scar-Striped
Varolz, the Scar-Striped 1BlackGreen (3)
Legendary Creature — Troll Warrior (2/2)

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

Dragon's Maze (Rare)
Vashta Nerada
Vashta Nerada 2Black (3)
Creature — Alien Horror (1/1)

Indestructible

Shadow (This creature can block or be blocked by only creatures with shadow.)

Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on Vashta Nerada.

Doctor Who Commander (Rare)
Vastwood Fortification
Vastwood Fortification Green (1)
Instant

Put a +1/+1 counter on target creature.

Zendikar Rising (Uncommon)
Vastwood Hydra
Vastwood Hydra Variable ColorlessGreenGreen (2)
Creature — Hydra (0/0)

Vastwood Hydra enters the battlefield with X +1/+1 counters on it.

When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.

Ikoria Commander (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Vastwood Surge
Vastwood Surge 3Green (4)
Sorcery

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Zendikar Rising (Uncommon)
Vat Emergence
Vat Emergence 4Black (5)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Vat of Rebirth
Vat of Rebirth Black (1)
Artifact

Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on Vat of Rebirth.

2Black, Tap, Remove four oil counters from Vat of Rebirth: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Phyrexia: All Will Be One (Uncommon)
Vault 101: Birthday Party
Vault 101: Birthday Party 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.

Magic The Gathering—Fallout (Rare)
Vault 11: Voter's Dilemma
Vault 11: Voter's Dilemma 2WhiteBlack (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each opponent, you create a 1/1 white Human Soldier creature token.

II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

Magic The Gathering—Fallout (Rare)
Vault 112: Sadistic Simulation
Vault 112: Sadistic Simulation 2BlueRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Tap up to one target creature and put a stun counter on it. You get EnergyEnergy (two energy counters).

III — Pay any amount of Energy. If you paid one or more Energy this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.

Magic The Gathering—Fallout (Rare)
Vault 12: The Necropolis
Vault 12: The Necropolis 4BlackBlack (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Each player gets three rad counters.

II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.

III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.

Magic The Gathering—Fallout (Rare)
Vault 13: Dweller's Journey
Vault 13: Dweller's Journey 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.

II — You gain 2 life and scry 2.

III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.

Magic The Gathering—Fallout (Rare)
Vault 21: House Gambit
Vault 21: House Gambit 1Red (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Discard a card, then draw a card.

III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.

Magic The Gathering—Fallout (Rare)
Vault 75: Middle School
Vault 75: Middle School 2WhiteWhite (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Exile all creatures with power 4 or greater.

II, III — Put a +1/+1 counter on each creature you control.

Magic The Gathering—Fallout (Rare)
Vault 87: Forced Evolution
Vault 87: Forced Evolution 3GreenBlue (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target non-Mutant creature for as long as you control Vault 87.

II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.

III — Draw cards equal to the greatest power among Mutants you control.

Magic The Gathering—Fallout (Rare)
Vazi, Keen Negotiator
Vazi, Keen Negotiator 2BlackRedGreen (5)
Legendary Creature — Human Advisor (3/3)

Haste

Tap: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn.

Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast it or activate it, put a +1/+1 counter on target creature, then draw a card.

Streets of New Capenna Commander (Rare)
Vebulid
Vebulid Black (1)
Creature — Phyrexian Horror (0/0)

Vebulid enters the battlefield with a +1/+1 counter on it.

At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.

When Vebulid attacks or blocks, destroy it at end of combat.

Urza's Saga (Rare)
Vector Asp
Vector Asp 1 (1)
Artifact Creature — Phyrexian Snake (1/1)

Black: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Vedalken Anatomist
Vedalken Anatomist 2Blue (3)
Creature — Phyrexian Vedalken Wizard (1/2)

2Blue, Tap: Put a -1/-1 counter on target creature. You may tap or untap that creature.

Mirrodin Besieged (Uncommon)
Vedalken Infuser
Vedalken Infuser 3Blue (4)
Creature — Vedalken Wizard (1/4)

At the beginning of your upkeep, you may put a charge counter on target artifact.

Double Masters (Common)
Other Versions
Mirrodin Besieged (Uncommon)
Veil of Summer
Veil of Summer Green (1)
Instant

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Core Set 2020 (Uncommon)
Veiled Ascension
Veiled Ascension 3White (4)
Enchantment

When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control.

Face-down creatures you control enter the battlefield with a flying counter on them.

At the beginning of your upkeep, you may cloak the top card of your library.

Murders at Karlov Manor Commander (Rare)
Veiling Oddity
Veiling Oddity 3Blue (4)
Creature — Illusion (2/3)

Suspend 4—1Blue (Rather than cast this card from your hand, you may pay 1Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Vein Drinker
Vein Drinker 4BlackBlack (6)
Creature — Vampire (4/4)

Flying

Red, Tap: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.

Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker.

Commander 2017 (Rare)
Other Versions
Shards of Alara (Rare)
Veldt
Veldt (0)
Land

Veldt doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Veldt.

Tap: Add Green or White. Put a depletion counter on Veldt.

Ice Age (Rare)
Venarian Gold
Venarian Gold Variable ColorlessBlueBlue (2)
Enchantment — Aura

Enchant creature

When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it.

Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.

At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

Legends (Common)
Venerable Knight
Venerable Knight White (1)
Creature — Human Knight (2/1)

When Venerable Knight dies, put a +1/+1 counter on target Knight you control.

Throne of Eldraine (Uncommon)
Venerated Loxodon
Venerated Loxodon 4White (5)
Creature — Elephant Cleric (4/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.

March of the Machine Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Venerated Rotpriest
Venerated Rotpriest Green (1)
Creature — Phyrexian Druid (1/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.

Phyrexia: All Will Be One (Rare)
Venerated Teacher
Venerated Teacher 2Blue (3)
Creature — Human Wizard (2/2)

When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.

Rise of the Eldrazi (Common)
Vengeful Townsfolk
Vengeful Townsfolk 2White (3)
Creature — Human Citizen (3/3)

Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk.

Outlaws of Thunder Junction (Common)
Vengeful Vampire
Vengeful Vampire 4BlackBlack (6)
Creature — Vampire (3/2)

Flying

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Uncommon)
Vengeful Warchief
Vengeful Warchief 4Black (5)
Creature — Orc Warrior (4/4)

Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.)

Core Set 2020 (Uncommon)
Venomcrawler
Venomcrawler 3Black (4)
Artifact Creature — Demon (2/2)

Lifelink

Devourer of Souls — Whenever another creature dies, put a +1/+1 counter on Venomcrawler.

Warhammer 40,000 Commander (Rare)
Venomous Brutalizer
Venomous Brutalizer 2GreenGreen (4)
Creature — Phyrexian Knight (4/4)

Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)

When Venomous Brutalizer enters the battlefield, you may pay 1Green. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Ventifact Bottle
Ventifact Bottle 3 (3)
Artifact

Variable Colorless1, Tap: Put X charge counters on Ventifact Bottle. Activate only as a sorcery.

At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add Colorless for each charge counter removed this way.

Mirage (Rare)
Venture Forth
Venture Forth 3Green (4)
Sorcery

Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it.

Suspend 3—1Green

Commander Legends: Battle for Baldur's Gate (Rare)
Verazol, the Split Current
Verazol, the Split Current Variable ColorlessGreenBlue (2)
Legendary Creature — Serpent (0/0)

Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it.

Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Zendikar Rising (Rare)
Verdant Automaton
Verdant Automaton 2 (2)
Artifact Creature — Construct (1/2)

3Green: Put a +1/+1 counter on Verdant Automaton.

Aether Revolt (Common)
Verdant Command
Verdant Command 1Green (2)
Instant

Choose two —

• Target player creates two tapped 1/1 green Squirrel creature tokens.

• Counter target loyalty ability of a planeswalker.

• Exile target card from a graveyard.

• Target player gains 3 life.

Modern Horizons 2 (Rare)
Verdant Confluence
Verdant Confluence 4GreenGreen (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Put two +1/+1 counters on target creature.

• Return target permanent card from your graveyard to your hand.

• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Verdurous Gearhulk
Verdurous Gearhulk 3GreenGreen (5)
Artifact Creature — Construct (4/4)

Trample

When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Innistrad: Midnight Hunt Commander (Mythic Rare)
Very Cryptic Command (Very Cryptic Command (e))
Very Cryptic Command (Very Cryptic Command (e)) 1BlueBlueBlue (4)
Instant

Choose two —

• Counter target black-bordered spell.

• Return target creature to its owner's hand.

• Untap each permanent you control with a watermark.

• Roll two six-sided dice. Target player mills X cards, where X is the total of those results.

Unstable (Rare)
Vessel of the All-Consuming
Vessel of the All-Consuming (0)
Enchantment Creature — Ogre Shaman (3/3)

Trample

Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.

Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.

Kamigawa: Neon Dynasty (Mythic Rare)
Veteran of the Depths
Veteran of the Depths 3White (4)
Creature — Merfolk Soldier (2/2)

Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.

Lorwyn (Uncommon)
Vex
Vex 2Blue (3)
Instant

Counter target spell. That spell's controller may draw a card.

Darksteel (Common)
Vexing Beetle
Vexing Beetle 4Green (5)
Creature — Insect (3/3)

This spell can't be countered.

Vexing Beetle gets +3/+3 as long as no opponent controls a creature.

Legions (Rare)
Vexing Puzzlebox
Vexing Puzzlebox 3 (3)
Artifact

Whenever you roll one or more dice, put a number of charge counters on Vexing Puzzlebox equal to the result.

Tap: Add one mana of any color. Roll a d20.

Tap, Remove 100 charge counters from Vexing Puzzlebox: Search your library for an artifact card, put that card onto the battlefield, then shuffle.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Vexing Radgull
Vexing Radgull 1Blue (2)
Creature — Bird Mutant (1/2)

Flying

Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Magic The Gathering—Fallout (Uncommon)
Vexing Shusher
Vexing Shusher Red or GreenRed or Green (2)
Creature — Goblin Shaman (2/2)

This spell can't be countered.

Red or Green: Target spell can't be countered.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Vexing Sphinx
Vexing Sphinx 1BlueBlue (3)
Creature — Sphinx (4/4)

Flying

Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Vexing Sphinx dies, draw a card for each age counter on it.

Dominaria Remastered (Rare)
Other Versions
Coldsnap (Rare)
Viashino Branchrider
Viashino Branchrider Red (1)
Creature — Viashino Warrior (1/1)

Kicker 2Green (You may pay an additional 2Green as you cast this spell.)

Haste

If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it.

2Red: Viashino Branchrider gets +2/+0 until end of turn.

Dominaria United (Common)
Victory's Envoy
Victory's Envoy 3WhiteWhite (5)
Creature — Human Cleric (3/3)

At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Vigean Graftmage
Vigean Graftmage 2Blue (3)
Creature — Vedalken Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

1Blue: Untap target creature with a +1/+1 counter on it.

Modern Masters 2015 Edition (Common)
Other Versions
Dissension (Uncommon)
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